9:15-10:15 Panel / Industry Talk
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Future of Rendering
Samuli laine (NVIDIA Research), Nathaniel Hoffman (Activision)
10:15-11:00 Coffee Break
11:00-12:30 Important Points and NPR - Session Chair: Johannes Kopf
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Motion based painterly rendering
Hochang Lee, Chang Ha Lee, Kyunghyun Yoon
Dart throwing on surfaces
D. Cline, S. Jeschke, K. White, A. Razdan, P. Wonka
Characteristic Point Maps
Hongzhi Wu, Julie Dorsey, Holly Rushmeier
12:30-14:30 Lunch Break
14:30-15:30 Visibility and Particles - Session Chair: Vlastimil Havran
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FastV: From-point Visibility Culling on Complex Models
Anish Chandak, Lakulish Antani, Micah Taylor, Dinesh Manocha
GPU-Assisted High Quality Particle Rendering
Deukhyun Cha, Sungjin Son, Insung Ihm
15:30-16:00 Closing session
