European Union, Commission of the European Communities

ESPRIT Open Long Term Research Programme


SIMULGEN

Realistic Simulation of Light for General Environments

ESPRIT Project #35772



Deliverable 2.3: Technical Report


Acceleration of Monte Carlo Path Tracing in the Presence of Anisotropic Scattering Media

Frederic Pérez-Cazorla, Ignacio Martín, George Drettakis, François X. Sillion, Xavier Pueyo

October 6, 1998

Abstract
This document describes a two-pass algorithm to compute physically accurate solutions of the global illumination in scenes including anisotropically scattering media faster than previous methods. This is achieved by combining the strengths of finite elements and Monte Carlo methods. A quick rough solution is first computed with a view independent clustered directional hierarchical method. This solution is used then by a Monte Carlo view dependent method to accelerate computation of a final accurate solution by importance sampling.
15th September 1999