European Union, Commission of the European Communities
ESPRIT Open Long Term Research Programme
SIMULGEN
Realistic Simulation of Light for General Environments
ESPRIT Project #35772
Deliverable 2.3: Technical Report
Acceleration of Monte Carlo Path Tracing in the Presence of Anisotropic Scattering Media
Frederic Pérez-Cazorla, Ignacio Martín, George Drettakis, François X. Sillion, Xavier Pueyo
October 6, 1998
Abstract
This document describes a two-pass algorithm to compute physically accurate solutions of the global illumination in scenes including anisotropically scattering media faster than previous methods. This is achieved by combining the strengths of finite elements and Monte Carlo methods. A quick rough solution is first computed with a view independent clustered directional hierarchical method. This solution is used then by a Monte Carlo view dependent method to accelerate computation of a final accurate solution by importance sampling.